In this article:
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Fixed: Victims Trapped Collision Issue
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Resolved an issue where Victims who are trapped then lose collision/control when trying to use a gap afterward.
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This issue is not the ONLY issue related to Hitchhiker traps and Victims.
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Fixed: Perking Up Achievement
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We fixed an issue with the Perking Up achievement causing it to not unlock.
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Carry on Achievement Hunters
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Fixed: Continue on Lobby End Screen
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This issue was causing all active players to wait the full timer when choosing to continue to the next match, due to disconnected players.
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This will help speed up the process of matchmaking into the next match for active players.
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Fixed: Continue Missing from Custom Game End Screen
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We resolved an issue where the continue option was missing from the end screen of custom games.
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Changed: Battery Match Start State
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The car battery will now start out on and be powered up by default.
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This will help Family players get to the tasks at hand to set up for the match faster.
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Changed: Respec in Lobby Option
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We have removed the option to respec characters in match lobbies.
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You can still edit the character loadouts and spend any unused skill points.
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Respec will have to be done via the main menu now.
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Tuned: Bone Scrap Limits
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Bone Scrap piles are now limited to 3 uses per pile.
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This is just one step in terms of balancing the scrap usage and frequency.
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Tuned: Cook Lock Usage XP Farm
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We have set a limiter to the amount of XP that can be earned from placing and removing locks repeatedly.
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You will still receive the XP bonus for placing each of the three locks once.
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Tuned: Lobby Timer Set to 3 Minutes
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We added to the lobby timer in the last patch to give more time to fill lobbies.
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The community generally disliked this change, and we have therefore reverted it back to the standard 3 minutes.
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Tuned: Further Anti Cheat Tuning and Improvements
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We have continued our work on anti cheat and are one step closer to reintegrating PC into cross play, though we are not there just yet.
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