In this article:
Changed: Base Game - Nancy’s Barbed Wire
- Other Family members can now walk through Nancy’s barbed wire without breaking them
Changed: Base Game - Sliding Doors Noise Revert
- We have reverted the VFX following Victims that made its way to the live build in a previous patch
- Noise Pings will no longer follow Victims after they open a Sliding Door
Changed: Base Game - Incorrect Loading Tip
- We changed the loading tip that stated that Leatherface was the only Family member able to break barricades
- It will now read as, “Leatherface, Hands and Bones are the only Family Members who can destroy obstacles.”
- Bones can break barricades inadvertently with a well placed Gore Bomb
Changed: ‘Rush Week’ - Private Matches
- Players can now play ‘Rush Week’ in private matches
- You will be able to use lobby invite codes
- You can play solo with no set minimum amount of players needed to launch a private ‘Rush Week’ match
- Players can assign someone to play as Johnny via the player list
- Note: this can ONLY be done in private matches
Changed: ‘Rush Week’ - Johnny Level 3
- We have added back Johnny’s speed increase at Level 3
- Now, Johnny at Level 3 has a speed increase and doors slammed on him will break
Tuned: Base Game - Hands’ Ability Tree
- We have adjusted the ‘Reduce Ripstall Cooldown’ Level 2 of Hands’ Ability Tree from 40% to 30%
Tuned: Base Game - Nancy’s Barbed Wire Removal Time
- We have reduced the time it takes for Nancy to remove a Barbed Wire Trap that she’s placed from 5 seconds to 3.5 seconds
Tuned: Base Game - Nancy’s Trap Placement Time
- We have reduced the time it takes for Nancy to set her Barbed Wire Traps from 10 seconds to 7 seconds
- Nancy Mains rise up
Fixed: Base Game - Nancy Ability Upgrades Stacking
- Nancy’s Ability upgrade Level 1 and Level 2 ‘Quicker Recharge Rate’ were incorrectly stacking, despite descriptions stating they do not
Fixed: Base Game - Victim Endurance
- We have fixed an issue where Victim Endurance was not scaling correctly with the amount of Attribute Points put into the Attribute
- When adding Attribute Points into Victim Endurance, this will now impact the intended total stamina capacity, along with stamina drain while ‘Dashing or Sprinting’ and stamina regeneration
Fixed: Base Game - Victims Permanently Highlighted
- Our team has resolved an issue where Victims would become permanently highlighted to Family Members after being detected by Grandpa’s Sonar
Fixed: Base Game - Execution Pack 4 Cameras
- Cameras have improved for Execution Pack 4
Fixed: Base Game - ‘Security Pins’
- We have fixed an issue where ‘Security Pins’ was stacking the difficulty of the lock pick minigame
Fixed: Base Game - ‘Wireframe’
- ‘Wireframe’ will now function as intended and activate when a player traverses through either a gap and a crawl space
Fixed: Base Game - ‘No Sell’ Perk
- An issue has been resolved where the perk ‘No Sell’ would not lose charges and become active for the duration of the match
Fixed: Base Game - Sissy Perk - ‘Linger’
- The team has fixed an issue with Sissy’s Perk, ‘Linger’ at Level 3 where the blown poison cloud particle effects didn’t scale appropriately.
Fixed: Base Game - ‘Clear Eyes’ Perk
- We have fixed an issue where Generators and Car Batteries that were poisoned by Sissy were not highlighted for Victim players who had the perk, ‘Clear Eyes’ equipped
Fixed: Base Game - Hands’ Barge Attack
- We have resolved an issue where Hands players would become non-functional after performing his Barge with depleted stamina
Fixed: Base Game - Shared Lock Pick Minigame Progress
- We have resolved an issue where Lock Pick minigame progress was not accurate when progression was shared across two or more players
Fixed: Base Game - Victim Well Teleportation
- We have fixed an issue where Victim players would teleport when being incapacitated after performing the jumping down a well animation
Fixed: Base Game - Native Invite Errors
- The issue where a player could not join a lobby after accepting a native invite without the game open or on the initial start screen has been fixed
- Players who accepted a native invite and would get stuck in an infinite loading screen will no longer have this issue
Fixed: Base Game - Native Invite on Start Screen Error
- There was an issue where if a player accepted a native invite while on the start screen, they would not be taken to the lobby until they hit the play button
- Now, players will be automatically transferred to the correct lobby
Fixed: Base Game - View Prompt on DLC
- We fixed an issue where the view prompt on DLC would not open the tutorials in fullscreen
Fixed: Base Game - Leatherface UI
- The prompts for Leatherface to “Rev Chainsaw” and “Stop Chainsaw” were not displaying correctly
- These prompts are now correct when Leatherface starts his chainsaw
Fixed: Base Game - Bone Scrap Required UI
- We have fixed an issue where players would see “Requires Bone Scrap” prompt when a set of bone charms had already been cut down
Fixed: Base Game - Wound Marks
- Fixed an issue where wound marks were not appearing correctly on characters with the Summertime Outfit Pack equipped
Fixed: Base Game - Sissy Dialogue Subtitles
- The subtitles for Sissy’s dialogue were too small
Fixed: Base Game - Burst Out Interaction Prompt
- An issue has been fixed where Victims would not always see the prompt to burst out when in hiding spots
Fixed: Base Game - Localization
- We have updated and added correct language localization for the following
- Maria Level 99 Blackout Cosmetic outfit name
- Leland Outfit Pack II outfit names
- Sonny Outfit Pack II outfit names
- Various Connie Outfit names
- Sissy’s ‘Wildflower’ Outfit
- Sissy’s ‘Ivy’ Outfit
- Sissy’s ‘Bride’ Outfit
- Cook's Fill 'Er Up Outfit
- Johnny’s ‘Shirtless‘ Outfit
- Various Ana Outfit names
- Weapon Skins for Family
- Leatherface’s ‘Leg Day’ Execution
- ‘Unique’ Perk title and description
- Gas Station - Storm map name
Fixed: Base Game - Family House Texture
- We have fixed instances where incorrect or placeholder textures were present on the ground
Fixed: Base Game - Water Puddles Triggering
- An issue has been fixed where Danny would trigger water puddles at incorrect ranges
Fixed: Base Game - Gas Station Collision
- Victims could become partially stuck after interacting with a crawl space in the West Cell area
Fixed: Base Game - Character Model Disappearing
- The team has fixed an issue where a player’s character model would disappear when they adjusted their camera
Fixed: Base Game - Family Stuck at Valve Exit
- We have fixed a bug where Family players could become temporarily stuck upon crossing the Valve Exit
Fixed: Base Game - Grandpa’s Sonar When ‘Sweet Talked’ by Maria
- We have fixed some inconsistencies where Family players would still be highlighted by Grandpa’s Sonar from being ‘Sweet Talked’ by Maria
- For newer players, this is how Grandpa’s Levels work
- Levels 1-3: Sonar highlights players moving around not in bushes and shadows
- Level 4: Sonar highlights players moving regardless of hiding status
- Level 5: No place to hide!!
Fixed: Base Game - Abandoned Mill Lobby UI
- We have updated the text, ‘Abandoned Mill - Dusk’ Lobby UI to reflect the correct text
Fixed: Base Game - Family Softlocked While Traversing
- We have fixed a bug where Hitchhiker and Sissy fell over and became softlocked when they traversed through a gap or crawl space
Fixed: ‘Rush Week’ - Game Crashes
- We have resolved an issue where matches would crash when Johnny pulled out a Sorority girl from the car while calling the police
- We have fixed an issue where players could experience a title crash if they simultaneously attempted to leave the car while also attempting to call the police
Fixed: ‘Rush Week’ - Lobbies
- The issue that caused players to experience prolonged wait times for a lobby to refill if a player left the lobby has been resolved
Fixed: ‘Rush Week’ - Environment Not Rendering for Johnny
- The team has fixed an issue where the lobby floor was not rendering for Johnny players when they entered the sorority house quickly
Fixed: ‘Rush Week’ - Devil Costume Textures
- We fixed the bug that was causing the Sorority Girl Devil Costume to have incorrect textures
Fixed: ‘Rush Week’ - Call Police Prompt
- We have fixed an issue where the prompt to call the police would not appear for a few seconds after a Sorority Girl reentered the car
Fixed: ‘Rush Week’ - Blood Splatters
- An issue has been fixed where blood was not present on Sorority Girls who took damage while wearing the Pajamas outfit.
Fixed: ‘Rush Week’ - Johnny’s Aura
- Spectators were incorrectly seeing Johnny’s aura for the duration of the match
- We have also resolved an issue where Johnny’s aura was visible during minigames
Fixed: ‘Rush Week’ - Lobby UI
- Text which read “NEXT MATCH IN:” would appear in black instead of white
- Another issue we fixed was Johnny’s Shirtless Outfit briefly appearing when opening the Customization tab
Fixed: ‘Rush Week’ - Localization
- Fusebox instructions have been localized in available languages
- We’ve updated language localization for the customization tab when in Private Matches
Fixed: ‘Rush Week’ - Cosmetic Selection
- We fixed a bug that caused players to load into a ‘Rush Week’ match without their selected cosmetic
Fixed: Private Matches - Failed Dialogue Triggers
- Resolved an issue in private matches where certain voice lines would not trigger for both Family and Victims
Fixed: Private Matches - Gallows VO Triggers
- We fixed the bug where no voice lines would trigger after a Victim approaches the Gallows
Fixed: Private Matches - Victim Status Portraits
- An issue has been fixed where Host players were unable to see Victim Status Portraits when other Victims died or escaped