In this article:
PATCH NOTES
Changed: ‘Rush Week’ - Johnny Blood Rush
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Blood Rush will now automatically activate when reaching Level 4 and will remain active indefinitely
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This was done to reduce confusion for players as activating Blood Rush and cancelling a minigame had the same controller input, which would sometimes cause Blood Rush to be activated accidentally
Tuned: Base Game - Interactions
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Adjustments have been made to help ensure players traversal interactions are prioritized over item pick ups
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This change was made to help break chase
Fixed: Base Game - Crashes
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We have made improvements to memory issues causing all platforms to experience crashes including the Xbox platform
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The team will continue to work on and make improvements to this over time
Fixed: Base Game - Wyatt Crashes
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The team fixed the bug that caused a server crash to occur if Wyatt was hit by a Family member while using his ability or when Wyatt would successfully hit a Family member with one of his knives
Fixed: Base Game - Wyatt’s Bone Scrap Inventory
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An issue has been fixed where Wyatt’s Throwing a Knife at Grandpa consumed both his Throwing Knife and Bone Scrap in his inventory
Fixed: Base Game - Bones Endurance and Weapon Swings
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The bug that caused Bones’ Endurance to not affect his weapon swings has been fixed and placing Attribute Points into it will now scale properly
Fixed: Base Game - Bones Savagery Attribute
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We have fixed an issue where Bones Savagery Attribute was not scaling correctly when players added Attribute Points to it
Fixed: Base Game - Bones Close Encounters
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Bones’ Close Encounter value is now correct
Fixed: Base Game - Gore Bombs and Walls
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Bones’ Gore Bombs will no longer hit characters who are behind a wall when they detonate
Fixed: Base Game - Hunting Enthusiast Perk
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A bug has been fixed where Bones’ Unique Perk ‘Hunting Enthusiast’ was not scaling correctly with each level and the following values are now accurate
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Level 1: Bones can traverse barricades. His speed to crawl over obstacles is increased by 20%.
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Level 2: Bones can traverse barricades. His speed to crawl over obstacles is increased by 30%.
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Level 3: Bones can traverse barricades. His speed to crawl over obstacles is increased by 40%.
Fixed: Base Game - ‘Slow and Steady’ Perk
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We have fixed a bug that caused all Family members to interact with Bones’ Gore Bombs if they had ‘Slow and Steady’ equipped
Fixed: Base Game - Danny Tampering Water Pumps on Graveyard
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When Danny tampers the Water Pumps on Graveyard, they will now deactivate automatically and will properly take longer for Family to reactivate them
Fixed: Base Game - Graveyard Crashes
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The team has fixed a bug where the game would crash upon staying idle for more than 10 minutes in a single match on the Graveyard map
Fixed: Base Game - Cook Graveyard Padlock
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Cook will now be able to place one of his padlocks on the Graveyard Entrance Exit Gate
Fixed: Base Game - Abandoned Mill Night Hiding Spots
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Interior lighting of hiding spots has been fixed so it no longer appears too dark
Fixed: Base Game - Grandpa Perks Remaining Active
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We have resolved an issue where Grandpa Perks would not always deactivate after reducing Grandpa’s level
Fixed: Base Game - Family House Living Room Lighting
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A lighting issue has been fixed that caused the Living Room on Family House to appear too dark
Fixed: Base Game - Windmill on Storm Variants
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We have fixed an issue where the tail of the windmill would move unnaturally fast
Fixed: Base Game - Character Model Disappearing
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The team has fixed an issue where a Family player’s character model would disappear when they adjusted their camera after losing a Close Encounter
Fixed: Base Game - Danny and Mud
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We have resolved an issue where Danny would run slower than other Victims through mud on the Graveyard and Storm Variant Maps
Fixed: Base Game - Hitchhiker’s Trap Damage
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A bug has been fixed where a Victim stepping in a Hitchhiker Trap would not take damage in both Public and Private matches
Fixed: Base Game - Victim Close Encounters
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The team fixed a bug where a Victim player would become hidden during a Close Encounter
Fixed: ‘Rush Week’ - Private Matches
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The bug that caused players who canceled out of a private match in ‘Rush Week’ to incorrectly get placed back into a private lobby instead of the main menu will no longer occur
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We also fixed a bug that caused non-host players to get stuck in an infinite loading screen if they lost internet connection when loading into it
Fixed: ‘Rush Week’ - Car Minigame
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An issue has been fixed where players were able to call the police without completing the minigame to start the car
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This resulted in the police car not being highlighted to Johnny or other Sorority Girls
Fixed: Private Matches - Wyatt Crashes
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We have resolved a bug where a match would crash when Wyatt would attempt to retrieve a Throwing Knife from the ground right after hitting a Family Member with another knife throw in a Private Match